AI Insights · Timothy · July 2023
Top 5 Third Person Games on iOS in Denmark for Q2 2023
In Q2 2023, 'Stumble Guys' led in revenue among the top third person games on iOS in Denmark, while 'Subway Surfers' dominated in weekly active users.
During the second quarter of 2023, the performance of the top five third person games on the iOS platform in Denmark showed varied trends in downloads, revenue, and weekly active users. Data from Sensor Tower provides a detailed look into these metrics.
Attack Hole - Black Hole Games by HOMA GAMES saw a decline in revenue throughout the quarter, starting at around $110 in late March and dropping to about $69 by the end of June. Downloads for the game fluctuated, peaking at approximately 4.5K in late March and ending the quarter with around 2.6K. Weekly active users also saw a downward trend from nearly 7K in late March to about 4.6K by the end of June.
Stumble Guys from Scopely, Inc. showed strong performance in revenue, starting Q2 at around $4.7K and ending with a peak of approximately $11.1K in late June. Downloads remained relatively stable, ranging from about 1K to 2.2K per week. The game maintained a high number of weekly active users, fluctuating slightly but generally staying around the 30K mark.
Subway Surfers by Sybo Games ApS experienced moderate revenue, peaking at about $525 in late May and ending the quarter at around $380. Downloads varied, with a peak of approximately 1.7K in late June. The game consistently held a high number of weekly active users, starting the quarter at around 62K and peaking at 71K in early April, with a slight dip to 65K by the end of June.
Snake Run Race・3D Running Game by Freeplay LLC had relatively low revenue, generally under $32 per week. Downloads showed a decreasing trend, starting at around 1.3K in late March and dropping to about 1.2K by the end of June. Weekly active users remained fairly stable, hovering around the 3K mark throughout the quarter.
Coffee Stack from Rollic Games experienced fluctuating revenue, peaking at about $11.6 in mid-April and dropping to zero by the end of June. Downloads saw a peak of approximately 2K in early May, ending the quarter with around 1K. The game’s weekly active users showed a slight decline from nearly 2.8K in late March to approximately 4.3K by the end of June.
For more insights into app performance, visit Sensor Tower.